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Commit 0d6a79b

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Clarify that draw_event occurs after the canvas draw.
... and homogenize grammatical form of descriptions to "noun verb (object)".
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‎doc/users/event_handling.rst

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+5-5Lines changed: 5 additions & 5 deletions
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@@ -58,18 +58,18 @@ disconnect the callback, just call::
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Here are the events that you can connect to, the class instances that
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are sent back to you when the event occurs, and the event descriptions:
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====================== ================ ======================================
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Event name Class Description
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====================== ================ ======================================
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'button_press_event' `.MouseEvent` mouse button is pressed
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'button_release_event' `.MouseEvent` mouse button is released
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'close_event' `.CloseEvent` a figure is closed
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'draw_event' `.DrawEvent` canvas draw (but before screen update)
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'close_event' `.CloseEvent` figure is closed
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'draw_event' `.DrawEvent` canvas has been drawn (but screen
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widget not updated yet)
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'key_press_event' `.KeyEvent` key is pressed
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'key_release_event' `.KeyEvent` key is released
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'motion_notify_event' `.MouseEvent` mouse motion
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'pick_event' `.PickEvent` an object in the canvas is selected
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'motion_notify_event' `.MouseEvent` mouse moves
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'pick_event' `.PickEvent` artist in the canvas is selected
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'resize_event' `.ResizeEvent` figure canvas is resized
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'scroll_event' `.MouseEvent` mouse scroll wheel is rolled
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'figure_enter_event' `.LocationEvent` mouse enters a new figure

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