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This repository was archived by the owner on Aug 31, 2021. It is now read-only.

[[ Build ]] Make use of thirdparty prebuilts optional #7297

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This PR allows the use of prebuilt thirdparty libraries to be determined by the 'BUILD_THIRDPARTY' environment variable. If this variable is set when configuring the build project files (i.e. with make config-<platform>) then rather than use the prebuilt thirdparty libraries these libraries will be compiled from source.

Note - depends on livecode/livecode-thirdparty#142

Ian Macphail added 2 commits March 18, 2020 18:35
This patch modifies any dependencies to thirdparty libraries within gyp files
to refer to the gyp of that library within the thirdparty submodule rather
than directly to the prebuilt/thirdparty.gyp file.

Use of thirdparty library prebuilt binaries can now be controlled by setting
the 'use_prebuilt_thirdparty' gyp variable, which has a default value of '1'
(use prebuilt thirdparty libraries).
This patch modifies the config.py script to check if the BUILD_THIRDPARTY 
environment variable has been defined, and if so pass the variable
'use_prebuilt_thirdparty' to gyp with a value of 0, disabling the use of
prebuilt thirdparty libraries and causing those libraries to be compiled
from source.
@montegoulding
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@livecode-vulcan review ok 4f62f2a

@livecode-vulcan
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💙 review by @montegoulding ok 4f62f2a

livecode-vulcan added a commit that referenced this pull request Mar 27, 2020
…hirdparty-prebuilts

[[ Build ]] Make use of thirdparty prebuilts optional

This PR allows the use of prebuilt thirdparty libraries to be determined by the 'BUILD_THIRDPARTY' environment variable. If this variable is set when configuring the build project files (i.e. with `make config-<platform>`) then rather than use the prebuilt thirdparty libraries these libraries will be compiled from source.

*Note* - depends on livecode/livecode-thirdparty#142
@livecode-vulcan
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😞 test failure 4f62f2a

  • try-community-armv6-android-sdk26_ndk16r15: success
  • try-community-armv7-android-ndk16r15: pending
  • try-community-arm64-android-ndk16r15: pending
  • try-community-x86-android-ndk16r15: pending
  • try-community-x86_64-android-ndk16r15: pending
  • try-community-js-emscripten-sdk1.35: pending
  • try-community-universal-ios-iphoneos13.4: success
  • try-community-universal-ios-iphonesimulator13.4: success
  • try-community-universal-mac-macosx10.9: success
  • try-community-x86-linux-debian8: failure
  • try-community-x86_64-linux-debian8: failure
  • try-community-x86-win32: pending
  • try-community-x86_64-win32: pending

@mwieder
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mwieder commented Dec 26, 2020

Would like to give this PR a bump. It's currently blocking my native arm compilation and would also increase testability for newer versions of thirdparty prebuilt libraries.

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