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littlelingo/mloader

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Overview

MLoader is a cross platform Haxe library for loading resources with utilities for queueing and caching requests. Supports AVM2, JavaScript, Neko and C++.

  • Signal based notification of loading events and errors
  • Leverages type parameters to type loaded content
  • Utilities for caching and queuing loaders
  • Supports local urls in Neko

Note: MassiveLoader includes a patch to haxe.Http to enable abortable Http requests. The patch is clearly documented in haxe/Http.hx

Installation

Install mloader from haxelib:

haxelib install mloader

Or if you want to install the latest directly from github:

haxelib git mloader https://github.com/massiveinteractive/mloader.git src/lib

And to point to your local fork:

haxelib dev mloader /ABSOLUTE_PATH_TO_REPO/src/lib

Basic Usage

You can download an more comprehensive cross platform example project here.

To load a string:

import mloader.Loader;

class Main
{
	public static function main()
	{
		var loader = new mloader.StringLoader("something.txt");
		loader.loaded.add(onLoaded);
		loader.load();
	}

	static function onLoaded(event:LoaderEvent<String>)
	{
		switch (event.type)
		{
			case Complete: trace(event.target.content);
			case Fail(e): trace("Loader failed: " + e);
		}
	}
}

You can also listen for specific events using msignal's forType method:

loader.loaded.add(onComplete).forType(Complete);

XmlLoader and JsonLoader will attempt to parse the response:

import mloader.Loader;

class Main
{
	public static function main()
	{
		var loader = new mloader.XmlLoader("something.xml");
		loader.loaded.add(onLoaded);
		loader.load();
	}

	static function onLoaded(event:LoaderEvent<Xml>)
	{
		switch (event.type)
		{
			case Complete:
				trace(event.target.content.firstElement());

			case Fail(e):
				switch (e)
				{
					case Format(info): trace("Could not parse Xml: " + info);
					case IO(info): trace("URL could not be reached: " + info);
					default: trace(e);
				}
		}
	}
}

LoaderQueue will sequentially load a list of loaders:

import mloader.Loader;
import mloader.LoaderQueue;
import mloader.ImageLoader;
import mloader.JsonLoader;

class Main
{
	public static function main()
	{
		var queue = new LoaderQueue();
		queue.maxLoading = 2; // max concurrent
		queue.ignoreFailures = false; // carry on regardless
		queue.loaded.addOnce(queueComplete).forType(Complete);

		var json = new JsonLoader("data.json");
		json.loaded.addOnce(jsonComplete).forType(Complete);

		queue.add(new ImageLoader("image-01.jpg"));
		queue.add(new ImageLoader("image-02.jpg"));
		queue.add(new ImageLoader("image-03.jpg"));
		queue.add(new ImageLoader("image-04.jpg"));
		queue.addWithPriority(jsonLoader, 1); // load first

		// start the queue
		queue.load();
	}
}

function queueComplete(event:LoaderEvent<Dynamic>)
{
	trace("LoaderQueue completed!");
}

function jsonComplete(event:LoaderEvent<Dynamic>)
{
	trace("JSON data loaded " + Std.string(event.target.content));
}

Documentation

The API documentation is available on the haxelib project page.

Or you can just read through the source ;)

How to contribute

If you find a bug, report it.

If you want to help, fork it.

If you want to make sure it works, install munit so you can run the test suite from the project root:

haxelib run munit test -js -as3 -neko

Credits

This project is brought to you by David and Mike from Massive Interactive

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A cross platform Haxe library for loading resources with utilities for queueing and caching requests. Supports AVM2, JavaScript, Neko and C++.

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