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When the player is ±2047 blocks high, the fast vector will cause an infinite crash loop
This behavior should be changed to allow undefined behavior and not crash the client
What happened?
When the player is ±2047 blocks high, the fast vector will cause an infinite crash loop
This behavior should be changed to allow undefined behavior and not crash the client
What should have happened?
x
Version
1.0.0
Log Output
No response