@@ -115,7 +115,7 @@ A more detailed update summary is available [here][de-update-04].
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### [ Cargo Space]
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- ![ Screenshot of p2p multiplayer in Carog Space: One instance running on windows
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+ ![ Screenshot of p2p multiplayer in Cargo Space: One instance running on windows
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and one in Chrome] ( cargo-space-cross-platform.png )
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_ Cross-platform p2p multiplayer in Cargo Space_
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@@ -285,6 +285,36 @@ as it removes the needs for error correction.
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[ @redwarp ] : https://github.com/redwarp
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[ torchbearer-orig ] : https://sites.google.com/site/jicenospam/visibilitydetermination
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+ ### [ Matchbox]
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+
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+ ![ matchbox logo] ( matchbox.png )
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+
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+ [ Matchbox] is a library for easily establishing unreliable, unordered,
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+ peer-to-peer WebRTC data connections using rust WASM. This enables low-latency
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+ multiplayer browser games.
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+
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+ Originally, it was written for web assembly, but a native implementation using
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+ [ WebRTC.rs] has been available since 0.4. However, a few minor incompatibilities
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+ between the two implementations meant connections between native and web
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+ were not possible.
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+
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+ In version 0.5, however, [ Alex Rozgo] fixed the the last of these issues. And
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+ cross-play sessions are now finally fully supported.
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+ In addition, [ johanhelsing] [ johanhelsing_mastodon ] fixed a serious bug that used
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+ to cause disconnections on recent versions of Firefox.
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+
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+ The tutorial series on [ how to make a p2p web game with Bevy, GGRS and
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+ Matchbox] [ extreme_bevy ] was also updated to the latest versions of all three
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+ libraries.
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+ _ Discussions: [ Mastodon] [ cargospace_cross_platform_video ] _
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+ [ extreme_bevy ] : https://johanhelsing.studio/posts/extreme-bevy
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+ [ Matchbox ] : https://github.com/johanhelsing/matchbox
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+ [ WebRTC.rs ] : https://webrtc.rs
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+ [ Alex Rozgo ] : https://github.com/rozgo
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+
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## Popular Workgroup Issues in Github
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<!-- Up to 10 links to interesting issues -->
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