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Commit 109f472

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N42: Foxtrot: Update to newest release (rust-gamedev#1285)
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‎content/news/042/index.md

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@@ -305,7 +305,7 @@ starting point for 3D projects made in Bevy. While he appreciated that other
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Bevy templates showed nicely how to wire up systems and setup a game loop,
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he was missing a showcase for commonly used features that are scattered around
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various libraries. So he created Foxtrot, where he collected most basic features
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he could need for future projects or jams. The current version [v0.1.5] features:
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he could need for future projects or jams. The [latest release] features:
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- loading a 3D level from GLTF files
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- automatically assigning physics colliders
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- a force-based third-person character controller
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- shaders
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- pathfinding
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- a flexible camera system with easings
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- a flexible camera system with easings supporting various perspectives
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- a custom ingame editor window for live tweaks such as spawning new objects.
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[Foxtrot]: https://github.com/janhohenheim/foxtrot
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[@janhohenheim]: https://github.com/janhohenheim
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[v0.1.5]: https://github.com/janhohenheim/foxtrot/releases/tag/v0.1.5
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[latest release]: https://github.com/janhohenheim/foxtrot/releases/latest
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### [Graphite][graphite-website]
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