@@ -223,6 +223,37 @@ For main feature reports and dev blogs follow [@pGLOWrpg] on Twitter.
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[ @pGLOWrpg ] : https://twitter.com/pglowrpg
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[ pGLOWrpg ] : https://github.com/roalyr/pglowrpg
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+ ### [ Space Shooter]
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+
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+ ![ space shooter boss fight] ( space_shooter_11-03-2020.gif )
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+
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+ The [ Space Shooter] project is a game in development by [ Carlo Supina] and
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+ [ Micah Tigley] . It is a 2D "shoot-em-up" game that takes place in space and is
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+ inspired by games like [ Raiden] and [ Binding of Isaac] .
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+
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+ Recent development has been focused on creating an online book for documentation
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+ for the game. While still a work in progress, the following content is now
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+ available:
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+
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+ - [ Gameplay]
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+ - [ Contributing Code]
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+ - [ Adding Items]
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+
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+ If you're interested in hearing about planning
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+ an effective code refactor for a project using ECS, make sure to check out
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+ [ How to Revive a Dead Rust Project] at [ RustFest Global 2020] .
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+
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+ [ Space Shooter ] : https://github.com/amethyst/space_shooter_rs
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+ [ Carlo Supina ] : https://twitter.com/carlosupina
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+ [ Micah Tigley ] : https://twitter.com/micah_tigley
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+ [ Raiden ] : https://wikipedia.org/wiki/Raiden_(video_game)
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+ [ Binding of Isaac ] : https://wikipedia.org/wiki/The_Binding_of_Isaac_(video_game)
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+ [ Gameplay ] : https://amethyst.github.io/space_shooter_rs/gameplay.html
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+ [ Contributing Code ] : https://amethyst.github.io/space_shooter_rs/contributing.html
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+ [ Adding Items ] : https://amethyst.github.io/space_shooter_rs/add_item.html
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+ [ RustFest Global 2020 ] : https://rustfest.global/
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+ [ How to Revive a Dead Rust Project ] : https://rustfest.global/session/22-project-necromancy-how-to-revive-a-dead-rust-project/
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+
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## Learning Material Updates
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### How to: WGPU + Winit + ECS + Pixels
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