@@ -435,6 +435,33 @@ It is now able to run [bve-reborn] correctly:
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[ @cwfitzerald ] : https://github.com/cwfitzgerald
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[ bve-reborn ] : https://github.com/BVE-Reborn/bve-reborn
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+ ### [ rg3d]
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+
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+ [ ![ a scene with lightning and a hi-poly character model] ( rg3d.jpg )] [ rg3d_twit ]
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+ [ rg3d] is a game engine that aims to be easy to use and provide large set
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+ of out-of-box features. Some of the recent updates:
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+
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+ - Implemented fully asynchronous resource loading.
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+ - Added compressed textures support (DXT1, DTX3, DTX5).
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+ - Added filtering and wrapping options for textures.
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+ - Added sky box.
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+ - Added texture import options for resource manager.
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+ - All dependencies were moved to rg3d workspace, so there is no need to
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+ manually download them when working with the latest version of the engine.
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+ - Extracted HRTF code in the separate [ crate] [ hrtf ] , so it could be used
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+ without rg3d.
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+ - Lots of other bugfixes and improvements.
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+
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+ Join the [ rg3d's Discord channel] [ rg3d_discord ]
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+ or follow [ Dmitry Stepanov on twitter] [ rg3d_twitter ] .
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+
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+ [ rg3d ] : https://github.com/mrDIMAS/rg3d
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+ [ hrtf ] : https://github.com/mrDIMAS/hrtf
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+ [ rg3d_twit ] : https://twitter.com/DmitryS36934349/status/1312836831390687232
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+ [ rg3d_discord ] : https://discord.gg/xENF5Uh
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+ [ rg3d_twitter ] : https://twitter.com/DmitryS36934349
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+
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### [ Tetra]
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[ Tetra] is a simple 2D game framework, inspired by XNA and Raylib. This month,
@@ -546,33 +573,6 @@ on the module's [repository][Proton-Media-Converter-Github]
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[ Proton-Github ] : https://github.com/ValveSoftware/Proton
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[ Proton-Media-Converter-Github ] : https://github.com/ValveSoftware/Proton/tree/proton_5.13/media-converter
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- ### [ rg3d]
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-
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- [ ![ a scene with lightning and a hi-poly character model] ( rg3d.jpg )] [ rg3d_twit ]
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-
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- [ rg3d] is a game engine that aims to be easy to use and provide large set
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- of out-of-box features. Some of the recent updates:
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-
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- - Implemented fully asynchronous resource loading.
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- - Added compressed textures support (DXT1, DTX3, DTX5).
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- - Added filtering and wrapping options for textures.
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- - Added sky box.
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- - Added texture import options for resource manager.
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- - All dependencies were moved to rg3d workspace, so there is no need to
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- manually download them when working with the latest version of the engine.
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- - Extracted HRTF code in the separate [ crate] [ hrtf ] , so it could be used
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- without rg3d.
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- - Lots of other bugfixes and improvements.
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-
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- Join the [ rg3d's Discord channel] [ rg3d_discord ]
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- or follow [ Dmitry Stepanov on twitter] [ rg3d_twitter ] .
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-
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- [ rg3d ] : https://github.com/mrDIMAS/rg3d
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- [ hrtf ] : https://github.com/mrDIMAS/hrtf
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- [ rg3d_twit ] : https://twitter.com/DmitryS36934349/status/1312836831390687232
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- [ rg3d_discord ] : https://discord.gg/xENF5Uh
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- [ rg3d_twitter ] : https://twitter.com/DmitryS36934349
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-
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## Popular Workgroup Issues in Github
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<!-- Up to 10 links to interesting issues -->
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