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Commit 1240874

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N15: Fix section order
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‎content/posts/newsletter-015/index.md

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@@ -435,6 +435,33 @@ It is now able to run [bve-reborn] correctly:
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[@cwfitzerald]: https://github.com/cwfitzgerald
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[bve-reborn]: https://github.com/BVE-Reborn/bve-reborn
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### [rg3d]
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[![a scene with lightning and a hi-poly character model](rg3d.jpg)][rg3d_twit]
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[rg3d] is a game engine that aims to be easy to use and provide large set
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of out-of-box features. Some of the recent updates:
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- Implemented fully asynchronous resource loading.
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- Added compressed textures support (DXT1, DTX3, DTX5).
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- Added filtering and wrapping options for textures.
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- Added sky box.
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- Added texture import options for resource manager.
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- All dependencies were moved to rg3d workspace, so there is no need to
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manually download them when working with the latest version of the engine.
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- Extracted HRTF code in the separate [crate][hrtf], so it could be used
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without rg3d.
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- Lots of other bugfixes and improvements.
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Join the [rg3d's Discord channel][rg3d_discord]
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or follow [Dmitry Stepanov on twitter][rg3d_twitter].
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[rg3d]: https://github.com/mrDIMAS/rg3d
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[hrtf]: https://github.com/mrDIMAS/hrtf
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[rg3d_twit]: https://twitter.com/DmitryS36934349/status/1312836831390687232
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[rg3d_discord]: https://discord.gg/xENF5Uh
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[rg3d_twitter]: https://twitter.com/DmitryS36934349
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### [Tetra]
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[Tetra] is a simple 2D game framework, inspired by XNA and Raylib. This month,
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[Proton-Github]: https://github.com/ValveSoftware/Proton
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[Proton-Media-Converter-Github]: https://github.com/ValveSoftware/Proton/tree/proton_5.13/media-converter
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### [rg3d]
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[![a scene with lightning and a hi-poly character model](rg3d.jpg)][rg3d_twit]
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[rg3d] is a game engine that aims to be easy to use and provide large set
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of out-of-box features. Some of the recent updates:
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- Implemented fully asynchronous resource loading.
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- Added compressed textures support (DXT1, DTX3, DTX5).
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- Added filtering and wrapping options for textures.
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- Added sky box.
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- Added texture import options for resource manager.
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- All dependencies were moved to rg3d workspace, so there is no need to
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manually download them when working with the latest version of the engine.
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- Extracted HRTF code in the separate [crate][hrtf], so it could be used
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without rg3d.
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- Lots of other bugfixes and improvements.
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Join the [rg3d's Discord channel][rg3d_discord]
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or follow [Dmitry Stepanov on twitter][rg3d_twitter].
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[rg3d]: https://github.com/mrDIMAS/rg3d
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[hrtf]: https://github.com/mrDIMAS/hrtf
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[rg3d_twit]: https://twitter.com/DmitryS36934349/status/1312836831390687232
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[rg3d_discord]: https://discord.gg/xENF5Uh
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[rg3d_twitter]: https://twitter.com/DmitryS36934349
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## Popular Workgroup Issues in Github
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<!-- Up to 10 links to interesting issues -->

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