Skip to content

Navigation Menu

Sign in
Appearance settings

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Appearance settings
forked from yongye/cpp

Tetris Game // Generalized Tetris in C++11

Notifications You must be signed in to change notification settings

kingdeviljin/cpp

Open more actions menu
 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

1 Commit
1 Commit
 
 
 
 
 
 

Repository files navigation

Tetris Game // All the features except pause and resume are available now 
=========================================================================

#####################################################################
#                                                                   #
# License: Boost Ver 1.0+                                           #
# Project: https://github.com/yongye/c                              #
# Project: https://github.com/yongye/go                             #
# Project: https://github.com/yongye/cpp                            #
# Project: https://github.com/yongye/shell                          #
# Author : YongYe <complex.invoke@gmail.com>                        #
#                                                                   #
#####################################################################

Detailed game Screenshots and the core Algorithm were offered by the one developed in Shell

Compile the source code :
   Run
       make
   Or
       g++ -m64 -std=c++11 -s -Wall -O3 -l pthread -o Tetris_Game Tetris_Game.cpp
   Or  
       clang++ -m64 -std=c++11 -s -Wall -O3 -l pthread -o Tetris_Game Tetris_Game.cpp

Run the game :
   runlevel     :  Complexity of the pieces             ( Default value is 31 )
   previewlevel :  Number of the pieces to be previewed ( Default value is 6  )
   speedlevel   :  Speed of the current piece's descent ( Default value is 0  )
   width        :  Width of the game area               ( Default value is 25 )
   height       :  Height of the game area              ( Default value is 30 )

   Usage        :  ./Tetris_Game [ <runlevel> [ <previewlevel> [ <speedlevel> [ <width> [height] ] ] ] ] 
   Range        :  [ 0 <= runlevel <= 31 ]   [ previewlevel >= 1 ]   [ speedlevel <= 8 ]   [ width >= 17 ]   [ height >= 10 ]
   Notice       :  runlevel previewlevel speedlevel width height belong to integer

Tested Platform : 
   [root@node ~]# cat /etc/redhat-release 
   Fedora release 20 (Heisenbug)
   [root@node ~]# uname -a
   Linux node 3.13.6-200.fc20.x86_64 #1 SMP Fri Mar 7 17:02:28 UTC 2014 x86_64 x86_64 x86_64 GNU/Linux
   [root@node c]# gcc --version | grep gcc
   gcc (GCC) 4.8.2 20131212 (Red Hat 4.8.2-7)

About

Tetris Game // Generalized Tetris in C++11

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C++ 99.0%
  • Makefile 1.0%
Morty Proxy This is a proxified and sanitized view of the page, visit original site.