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Commit 17f1d35

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‎README.md

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# learn-OpenGL
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Kotlin port of the tutorial of Joey De Vries: "Learn OpenGL" ([website](https://learnopengl.com/) and [repository](https://github.com/JoeyDeVries/LearnOpenGL))
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<img src="./src/main/resources/screenshot/screenshot.png" height="250px">
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How to get it running:
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- clone
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- synchronize Gradle
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- run
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Status:
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- [ ] Chapter 1, Getting Started
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- [x] 01, Hello Window
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- [x] 02, Hello Window Clear
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- [x] 03, Hello Triangle
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- [x] 04, Hello Triangle Indexed
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- [x] 05, Shaders Uniform
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- [x] 06, Shaders Interpolation
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- [x] 07, Shaders Class
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- [x] 08, Textures
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- [x] 09, Textures Combined
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- [x] 10, Transformations
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- [x] 11, Coordinate System
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- [x] 12, Coordinate System Depth
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- [x] 13, Coordinate System Multiple Objects
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- [x] 14, Camera Circle
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- [x] 15, Camera Keyboard Dt
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- [x] 16, Camera Mouse Zoom
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- [ ] 17, Camera Class
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- [ ] Chapter 2, Lighting
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- [ ] Chapter 3, Model Loading
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- [ ] Chapter 4, Advanced OpenGL
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- [ ] Chapter 5, Advanced Lighting
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- [ ] Chapter 6, PBR

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