@@ -214,49 +214,6 @@ You can follow along for updates and release progress [here][updates].
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## Library & Tooling Updates
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- ### [ rg3d Engine] [ rg3d ]
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-
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- ![ 3rd person walking simulator] ( rg3d_3rd_person_example.jpg )
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-
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- [ rg3d] [ rg3d ] is a 3d game engine. It has gained a lot of new features:
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-
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- - Volumetric lights - lights now have configurable amount of light scattering
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- in volume which significantly improves light quality.
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- - Multi-camera rendering - can be used to make split-screen games, add
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- picture-in-picture features and so on.
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- - Asynchronous resource loading
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- - [ Four new examples] ( https://github.com/mrDIMAS/rg3d/tree/master/examples )
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- - Screen-space ambient occlusion (SSAO)
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- - Directional lights for outdoor scenes, it still has no shadows yet.
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- - Documentation improvements - still far from completion, but covers some basic
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- use cases.
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- - Serialization improvements.
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- - [ rg3d-ui crate] ( https://github.com/mrDIMAS/rg3d-ui ) improvements: added
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- docking manager, menu, file browser, tree view.
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- - Editor - more about that below.
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-
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- [ rg3d ] : https://github.com/mrDIMAS/rg3d
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-
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- #### [ rusty editor]
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-
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- ![ rusty editor] ( rusty_editor.jpg )
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-
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- [ rusty editor] is a scene editor for rg3d engine, the goal is to make robust
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- and easy-to-use editor which is able to load, modify, and save scenes in
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- native engine format. The editor is based on rg3d engine, user interface
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- is based on rg3d-ui crate which developing in parallel with editor. It is
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- still in very early development phase, but it already have some basic
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- features:
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-
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- - Undo/redo
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- - Saving and loading of scenes.
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- - Interaction modes (move, scale, rotate).
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- - Node properties editor
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- - World outliner (scene hierarchy editor).
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- - And many other small stuff.
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-
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- [ rusty editor ] : https://github.com/mrDIMAS/rusty-editor
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-
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### [ Goods]
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Asset management library that aims to be easy to use, flexible, extensible
@@ -323,6 +280,49 @@ Additionally, planning for 0.4 has begun, which will
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[ tetra-036 ] : https://twitter.com/17cupsofcoffee/status/1261381601524621312
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[ tetra-040 ] : https://twitter.com/17cupsofcoffee/status/1256599606697308164
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+ ### [ rg3d Engine] [ rg3d ]
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+
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+ ![ 3rd person walking simulator] ( rg3d_3rd_person_example.jpg )
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+
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+ [ rg3d] [ rg3d ] is a 3d game engine. It has gained a lot of new features:
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+
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+ - Volumetric lights - lights now have configurable amount of light scattering
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+ in volume which significantly improves light quality.
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+ - Multi-camera rendering - can be used to make split-screen games, add
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+ picture-in-picture features and so on.
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+ - Asynchronous resource loading
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+ - [ Four new examples] ( https://github.com/mrDIMAS/rg3d/tree/master/examples )
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+ - Screen-space ambient occlusion (SSAO)
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+ - Directional lights for outdoor scenes, it still has no shadows yet.
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+ - Documentation improvements - still far from completion, but covers some basic
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+ use cases.
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+ - Serialization improvements.
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+ - [ rg3d-ui crate] ( https://github.com/mrDIMAS/rg3d-ui ) improvements: added
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+ docking manager, menu, file browser, tree view.
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+ - Editor - more about that below.
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+
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+ [ rg3d ] : https://github.com/mrDIMAS/rg3d
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+
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+ #### [ rusty editor]
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+
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+ ![ rusty editor] ( rusty_editor.jpg )
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+
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+ [ rusty editor] is a scene editor for rg3d engine, the goal is to make robust
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+ and easy-to-use editor which is able to load, modify, and save scenes in
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+ native engine format. The editor is based on rg3d engine, user interface
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+ is based on rg3d-ui crate which developing in parallel with editor. It is
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+ still in very early development phase, but it already have some basic
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+ features:
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+
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+ - Undo/redo
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+ - Saving and loading of scenes.
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+ - Interaction modes (move, scale, rotate).
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+ - Node properties editor
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+ - World outliner (scene hierarchy editor).
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+ - And many other small stuff.
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+
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+ [ rusty editor ] : https://github.com/mrDIMAS/rusty-editor
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+
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## Popular Workgroup Issues in Github
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<!-- Up to 10 links to interesting issues -->
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