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Commit 2d48211

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AngelOnFiraozkriff
andauthored
Newsletter 10: Add TTF Saga (rust-gamedev#164)
* Added TTF Saga * Newsletter 10: Font Saga: Few tweaks Co-authored-by: Andrey Lesnikov <ozkriff@gmail.com>
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‎content/posts/newsletter-010/index.md

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@@ -438,6 +438,7 @@ and Q3-style character controller logic.
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[on-fps-game-1]: http://atilkockar.com/on-fps-game-progress-1
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[on-fps-game-video]: https://youtube.com/watch?v=TvgWOEnlXw4
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## Learning Material Updates
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### Rust Sokoban Tutorial
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[rlua_discussion]: https://github.com/amethyst/rlua/issues/174
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[SPECS]: https://github.com/amethyst/specs
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### Robo Instructus: [Font Rendering Saga][otf-font-rendering]
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![ttf example](ttf.gif)
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This month, the developer behind Robo Instructus spent lots of time working on
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font rendering. They were looking to expand translations to languages that had
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different characters, such as Cyrillic or Chinese. This would require support
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for cubic bezier curves, not just quadratic curves. You can [read their
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blog][otf-font-rendering] for an in-depth explanation. This lead to the release
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of [ab_glyph 0.1][otf-saga-ab-glyph] that supports otf fonts, which then lead to
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[glyph_brush 0.7][otf-saga-glyph-brush] based on this, and finally [otf fonts in
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Robo Instructus][otf-font-robo].
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[otf-font-rendering]: https://blog.roboinstruct.us/2020/05/24/the-otf-journey.html
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[otf-saga-ab-glyph]: https://twitter.com/bigabgames/status/1258866371024293890
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[otf-saga-glyph-brush]: https://twitter.com/bigabgames/status/1264235900462075906
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[otf-font-robo]: https://twitter.com/bigabgames/status/1264557215693918209
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## Popular Workgroup Issues in Github
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<!-- Up to 10 links to interesting issues -->

‎content/posts/newsletter-010/ttf.gif

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