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Commit d177259

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azriel91ozkriff
andauthored
Newsletter 9: Add Amethyst (rust-gamedev#130)
* Adds Amethyst game updates. * Adds Amethyst library update section. * Newsletter 9: Amethyst: fmt tweaks Co-authored-by: Andrey Lesnikov <ozkriff@gmail.com>
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‎content/posts/newsletter-009/index.md

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@@ -362,9 +362,40 @@ It's around 2-5x faster than the current rusttype .ttf rasterizer.
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[![new models](conquest.gif)][conquest-video]
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- [Boulder Dash] remake by [dpc] - a new remake of an old classic.
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![pixelart boulders](boulder_dash.png)
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- [Jérémy Thulliez] shared their experience making 3 little games:
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- A [gameboy proof-of-concept] ([repository][gameboy_repo])
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- [Tetris][tetris_twitter] ([repository][tetris_repo])
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- Pong ([blog post][pong_blogpost], [repository][pong_repo])
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- [Will] by [Azriel] is a moddable 2.5D action / adventure game.
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[This month's update][will_update] includes preliminary support for WASM,
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with most effort directed in the underlying Amethyst library.
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Check out the [video][will_video] to see online play between native and web clients.
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[![Networking demo](will_wasm_network.png)][will_video]
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[@takeryo_eeic]: https://twitter.com/takeryo_eeic
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[Boulder Dash]: https://github.com/dpc/boulder-dash.rs
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[conquest-models]: https://twitter.com/takeryo_eeic/status/1246189179467214850
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[conquest-video]: https://twitter.com/takeryo_eeic/status/1249850460678193152
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[dpc]: https://github.com/dpc
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[gameboy proof-of-concept]: https://twitter.com/JeremyThulliez/status/1255042737579134977
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[gameboy_repo]: https://github.com/grzi/rust-gameboy-game-poc
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[Jérémy Thulliez]: https://twitter.com/JeremyThulliez
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[pong_blogpost]: https://www.wootlab.io/blog/pong-in-rust-with-amethyst
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[pong_repo]: https://github.com/grzi/rust-pong
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[tetris_repo]: https://github.com/grzi/rust-tetris
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[tetris_twitter]: https://twitter.com/JeremyThulliez/status/1251903725276454913
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[Will]: https://github.com/azriel91/autexousious
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[Azriel]: https://twitter.com/im_azriel
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[will_update]: https://azriel.im/will/2020/04/24/browsers-assemble/
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[will_video]: https://youtu.be/Hc8EtqrlJsE
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### Ludum Dare 46 Games
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[Shipyard]: https://crates.io/crates/shipyard
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### [Amethyst][amethyst]
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[![Amethyst logo](amethyst-logo.png)][amethyst]
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- Early [WASM support][amethyst_wasm_support] exists on the
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[`wasm` branch][amethyst_wasm_branch].
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- Basic input, audio, and rendering support.
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- Online play support through `WebSocket`s.
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- Includes OpenGL support for native applications.
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- [`amethyst_lyon`][amethyst_lyon] by [@cuberoo_] provides integration with the
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[`lyon` tessellation library][lyon].
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This is used as a renderer plugin.
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- [MachineHum] shared two videos on his game development ventures:
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- [Compiling Amethyst][amethyst_gameshell] for the [GameShell].
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- [Making Pokemon Gold][amethyst_pokemon_gold].
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[@cuberoo_]: https://twitter.com/cuberoo_
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[amethyst]: https://amethyst.rs
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[amethyst_gameshell]: https://youtu.be/YVmk82nxahM
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[amethyst_lyon]: https://crates.io/crates/amethyst_lyon
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[amethyst_pokemon_gold]: https://youtu.be/oQZnF5dmIjY
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[amethyst_wasm_branch]: https://github.com/amethyst/amethyst/tree/wasm
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[amethyst_wasm_support]: https://community.amethyst.rs/t/wasm-effort/1336
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[GameShell]: https://www.clockworkpi.com/
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[lyon]: https://github.com/nical/lyon
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[MachineHum]: https://github.com/Machine-Hum
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### This Month in Mun
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[![Mun logo](mun-logo.png)][Mun]
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