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IncludeScript.cs
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80 lines (68 loc) · 2.2 KB
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using JavaScript.Manager.Loaders;
using System.Globalization;
namespace JavaScript.Manager
{
internal class FilePath
{
/// <summary>
/// dll绝对路径
/// </summary>
public string NativeRequirePath { get; set; }
/// <summary>
/// 自定义的
/// </summary>
public string PackageId { get; set; }
/// <summary>
/// 父亲节点
/// </summary>
public string ParentNativeRequirePath { get; set; }
}
/// <summary>
/// Script to include in the execution of another script. This script is executed first. Can contain functions, libraries etc...
/// </summary>
public class IncludeScript
{
/// <summary>
/// current RequiredPackage
/// </summary>
public RequiredPackage RequiredPackage { get; set; }
/// <summary>
/// Unique name of the script to execute.
/// </summary>
public string ScriptId { get; set; }
/// <summary>
/// Uri (file or Url) of the script to execute. Need to include script code or script Url.
/// </summary>
public string Uri { get; set; }
/// <summary>
/// This code is prepended to the created code.
/// </summary>
public string PrependCode { get; set; }
/// <summary>
/// This code is appended to the created code.
/// </summary>
public string AppendCode { get; set; }
/// <summary>
/// Code of the script to include. Need to include script code or script Url.
/// </summary>
public string Code { get; set; }
public object Exports { get; set; }
/// <summary>
/// Sets the script Id if it is not set.
/// </summary>
internal void EnsureScriptId()
{
if (string.IsNullOrEmpty(ScriptId))
{
if (!string.IsNullOrEmpty(Uri))
{
ScriptId = Uri;
}
else if (!string.IsNullOrEmpty(Code))
{
ScriptId = Code.GetHashCode().ToString(CultureInfo.InvariantCulture);
}
}
}
}
}