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Procedural animation of an insect in unity using Inverse Kinematics and a skinned mesh. Also, the motion is driven with the legs of the model.

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han1985/Procedural-Animation

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Procedural animation of an insect in unity using Inverse Kinematics and a skinned mesh.

This is the code documentation of a really quick tutorial you can access throught this link: https://www.youtube.com/watch?v=Uu6qJoqq9JY

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Procedural animation of an insect in unity using Inverse Kinematics and a skinned mesh. Also, the motion is driven with the legs of the model.

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  • C# 100.0%
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