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書籍「UnityGraphicsProgramming vol.1」のサンプルコードリポジトリ

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UnityGraphicsProgramming

IndieVisualLabによるUnity技術の同人誌「UnityGraphicsProgramming」のリポジトリ

[IndieVisualLab]编写的Unity技术同人志“ Unity Graphics Programming”的存储库

  • 第1章Unity过程建模入门@ mattatz-示例代码
  • 第2章ComputeShader @XJINE入门-示例代码
  • 第3章Swarm仿真的GPU实现@ hiroakioishi-示例代码
  • 第四章格子法流体模拟@ sakope-Sample Code
  • 第5章通过SPH方法进行流体模拟@ kodai100-示例代码
  • 第6章使用几何着色器种草@ a3geek-sample代码
  • 第7章大气行进多维数据集入门简介@ kaiware007-示例代码
  • 第8章使用MCMC @ komietty-sample代码进行3D空间采样
  • 第9章MultiPlanePerspectiveProjection @ fuqunaga-示例代码

[IndieVisualLab] repository of Unity technology doujinshi "Unity Graphics Programming"

  • Chapter 1 Getting Started with Unity Procedural Modeling @mattatz-Sample Code
  • Chapter 2 Getting Started with ComputeShader @XJINE-Sample Code
  • Chapter 3 GPU Implementation of Swarm Simulation @hiroakioishi-Sample Code
  • Chapter 4 Fluid Simulation by Lattice Method @sakope-Sample Code
  • Chapter 5 Fluid simulation by SPH method @ kodai100-Sample code
  • Chapter 6.Growing grass with geometry shaders @ a3geek-sample code
  • Chapter 7 Getting Started with Atmosphere Marching Cubes Introduction @ kaiware007-Sample Code
  • Chapter 8 3D spatial sampling with MCMC @komietty-sample code
  • Chapter 9 MultiPlanePerspectiveProjection @fuqunaga-Sample Code

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