better buffer handling #150
Merged
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partially addresses #147
ImageGraphic
andHeatmapGraphic
allow setting the input array buffer directly as the texture data buffer ifisolated_buffer=False
. The default isTrue
, so by default the texture data buffer is a new array that is initialized using the shape and type of the input array, and then the isolated texture data buffer is set using the input data array values.allows this type of behavior:
