Skip to content

Navigation Menu

Sign in
Appearance settings

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Appearance settings

Commit ef7f623

Browse filesBrowse files
authored
Add centered image captions using MD/CSS hack (rust-gamedev#264)
* Add centered image captions using MD/CSS hack * newsletter-template.md: Add image caption example
1 parent dd56e13 commit ef7f623
Copy full SHA for ef7f623

File tree

Expand file treeCollapse file tree

14 files changed

+69
-118
lines changed
Filter options
Expand file treeCollapse file tree

14 files changed

+69
-118
lines changed

‎content/posts/newsletter-001/index.md

Copy file name to clipboardExpand all lines: content/posts/newsletter-001/index.md
+2-4Lines changed: 2 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -116,8 +116,7 @@ Also, check out
116116
### Way of Rhea [Trailer][rhea trailer] and [Steam Wishlist][rhea steam] Announced
117117

118118
[![Part of the trailer](way-of-rhea.gif)][rhea trailer]
119-
120-
^ _click on the GIF to see [the full trailer][rhea trailer]_
119+
_click on the GIF to see [the full trailer][rhea trailer]_
121120

122121
[A new trailer][rhea trailer] and the [Steam wishlist][rhea steam]
123122
were published for "Way of Rhea" by [Anthropic Studios].
@@ -522,8 +521,7 @@ by [Michael Fairley] was released:
522521
> and make sure to press all the buttons.
523522
524523
[![Part of A snake's Tail's trailer](a-snakes-tail.gif)][snake trailer]
525-
526-
^ _click on the GIF to see [the full release trailer][snake trailer]_
524+
_click on the GIF to see [the full release trailer][snake trailer]_
527525

528526
A few posts about the game and how it was developed:
529527

‎content/posts/newsletter-003/index.md

Copy file name to clipboardExpand all lines: content/posts/newsletter-003/index.md
+3-6Lines changed: 3 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -524,8 +524,7 @@ Also, see this GameDev WG tracker/complaint issue:
524524
### [RLSL][rlsl]: a Rust to SPIR-V Compiler
525525

526526
![RLSL code sample](rlsl-example.png)
527-
528-
^ _a simple fragment shader that renders a red circle (temporary syntax)_
527+
_a simple fragment shader that renders a red circle (temporary syntax)_
529528

530529
This month, [@MaikKlein_DEV] gave a talk at
531530
[The Khronos Group](https://www.khronos.org)'s meetup in Munich
@@ -559,8 +558,7 @@ _Discussions:
559558
### [gfx-rs v0.4][gfx-v0-4]
560559

561560
![sailor screenshot: vector terrain map and some basic UI](sailor.png)
562-
563-
^ _a screenshot from [Yatekii/sailor] - a wgpu-based sailing navigation application_
561+
_a screenshot from [Yatekii/sailor] - a wgpu-based sailing navigation application_
564562

565563
[gfx-rs v0.4 was released](https://reddit.com/r/rust/comments/dm89t2/gfxhal_version_04_release):
566564
major changes were described in [the last blog post](https://gfx-rs.github.io/2019/10/01/update.html),
@@ -686,8 +684,7 @@ _Discussions:
686684
### [cyclone-physics-rs]
687685

688686
[![cyclone physics demo](cyclone-physics-demo.gif)][cyclone-video-demo]
689-
690-
^ _a little demo of "particle" simulation_
687+
_a little demo of "particle" simulation_
691688

692689
[cyclone-physics-rs] by [@heyrutvik] a new WIP game physics engine
693690
based on the ["Game Physics Engine Development" book][cyclone-physics-book].

‎content/posts/newsletter-004/index.md

Copy file name to clipboardExpand all lines: content/posts/newsletter-004/index.md
+2-4Lines changed: 2 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -201,8 +201,7 @@ about the implementation of a drop table system to handle monster loot.
201201
### [Recall Singularity: November Progress][recall-s-nov-text]
202202

203203
[![Demo of the basic ship collision](recall-sing.gif)][recall-s-nov-video]
204-
205-
^ _Demo of the basic ship collision._
204+
_Demo of the basic ship collision._
206205

207206
[Tom Leys] is working on a "The Recall Singularity" game
208207
about designing autonomous factory ships and stations
@@ -778,8 +777,7 @@ and highlight events from the past. -->
778777
Just an interesting Rust gamedev link from the past. :)
779778

780779
[![Pascal Penguin logo](penguin.png)][penguin-video]
781-
782-
^ _click to see the [release trailer][penguin-video]_
780+
_click to see the [release trailer][penguin-video]_
783781

784782
["Adventures of Pascal Penguin"][penguin-about]
785783
by [Matthew Michelotti](http://luduminis.com)

‎content/posts/newsletter-005/index.md

Copy file name to clipboardExpand all lines: content/posts/newsletter-005/index.md
+2-4Lines changed: 2 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -258,8 +258,7 @@ _Discussions:
258258
### [Garden Devlog: December][garden-dec]
259259

260260
[![Playing with dirt](garden.gif)][garden-video]
261-
262-
^ _new smooth soil editing demo_
261+
_new smooth soil editing demo_
263262

264263
[Garden][garden] is an upcoming game centered around growing realistic plants.
265264

@@ -856,8 +855,7 @@ and highlight events from the past. -->
856855
Just an interesting Rust gamedev link from the past. :)
857856

858857
[![Modulator video](modulator_youtube.gif)][modulator-video]
859-
860-
^ _click to see [the tutorial video][modulator-video]_
858+
_click to see [the tutorial video][modulator-video]_
861859

862860
In the November of 2018,
863861
[@AndreaPessino] (Founder/CTO of [Ready At Dawn] Studios)

‎content/posts/newsletter-006/index.md

Copy file name to clipboardExpand all lines: content/posts/newsletter-006/index.md
+1-2Lines changed: 1 addition & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -838,8 +838,7 @@ Btw, [@resinten] continues working on a luminance-based game:
838838
### [SPIR-Q][spir-q] v0.4.1
839839

840840
![Example walking an entry point of a SPIR-V file](spir-q.png)
841-
842-
^ _Example walking an entry point of a SPIR-V file_
841+
_Example walking an entry point of a SPIR-V file_
843842

844843
[SPIR-Q][spir-q] is a lightweight [SPIR-V] query library.
845844
This month v0.2..v0.4.1 versions were released:

‎content/posts/newsletter-007/index.md

Copy file name to clipboardExpand all lines: content/posts/newsletter-007/index.md
+9-18Lines changed: 9 additions & 18 deletions
Original file line numberDiff line numberDiff line change
@@ -177,8 +177,7 @@ This month an alpha version was published on itch: [check it out here][colony-it
177177
### [Veloren][veloren]
178178

179179
![Rolling mountain landscape](veloren1.png)
180-
181-
^ _Rolling mountain landscape_
180+
_Rolling mountain landscape_
182181

183182
[Veloren][veloren] is an open world, open-source voxel RPG
184183
inspired by Dwarf Fortress and Cube World.
@@ -215,8 +214,7 @@ Here is the February changelog:
215214
```
216215

217216
[![veloren development](veloren3.gif)](https://youtube.com/watch?v=1ldHQfxCT24)
218-
219-
^ _1 year of Veloren development. Click for the full video!_
217+
_1 year of Veloren development. Click for the full video!_
220218

221219
You can read more about some specific topics:
222220

@@ -245,8 +243,7 @@ February's full weekly devlogs: "This Week In Veloren...":
245243
### [Oxidator][oxidator]
246244

247245
[![Gameplay demo: two giant tank armies clashing](oxidator-play.gif)][oxidator-video-play]
248-
249-
^ _gameplay demo (35000 units)_
246+
_gameplay demo (35000 units)_
250247

251248
[Oxidator][oxidator] by [@Ruddle] is a real-time strategy game/engine
252249
written with Rust and WebGPU.
@@ -273,12 +270,10 @@ Some of the current features:
273270
(speed, turn rate, health, etc);
274271

275272
[![Unit editor demo: move agent's parts](oxidator-unit-editor.gif)][oxidator-video-unit-editor]
276-
277-
^ _Demo of the unit editor_
273+
_Demo of the unit editor_
278274

279275
[![Map editor demo: use pencil tool to instantly create a lake and mountains](oxidator-map-editor.gif)][oxidator-video-map-editor]
280-
281-
^ _Demo of the map editor_
276+
_Demo of the map editor_
282277

283278
[oxidator]: https://github.com/Ruddle/oxidator
284279
[@Ruddle]: https://github.com/Ruddle
@@ -490,8 +485,7 @@ Tetra itself also received two small updates recently:
490485
### [Akigi][akigi]
491486

492487
![High detail terrain chunk with PRR](akigi.png)
493-
494-
^ _Sampling a heightmap in the vertex shader and also computing the normal,
488+
_Sampling a heightmap in the vertex shader and also computing the normal,
495489
tangent and bitangent vectors in the vertex shader._
496490

497491
[Akigi][akigi] is a multiplayer online world where most believe that humans are inferior.
@@ -596,8 +590,7 @@ Check them out in the [latest winter devlog][grumpy_visitors].
596590
### [Make China Great Again][china-great]
597591

598592
![cities, planes and keys](china.png)
599-
600-
^ _Turn back planes to the port, by clicking right keys to the virus beat._
593+
_Turn back planes to the port, by clicking right keys to the virus beat._
601594

602595
[Make China Great Again][china-great] ([source][china-great-src])
603596
by [@PsichiX] is a GlobalGameJam game written using [Oxygengine].
@@ -640,8 +633,7 @@ dependency updates, bugfixes and performance optimizations.
640633
### [Recall Singularity: February Progress][recall-s-feb]
641634

642635
![Harvesting and refining some Gold](recall-singularity.png)
643-
644-
^ _Harvesting and refining some Gold._
636+
_Harvesting and refining some Gold._
645637

646638
[Tom Leys] is working on a "The Recall Singularity" game
647639
about designing autonomous factory ships and stations.
@@ -913,8 +905,7 @@ A showcase game is [being developed](https://github.com/lcnr/akari) with crow.
913905
### miniquad: ["Rust 2D Engine 2020 Roadmap"][fedor-road]
914906

915907
![mainloop async/await experiment in macroquad](miniquad-sample.png)
916-
917-
^ _mainloop async/await experiment in macroquad_
908+
_mainloop async/await experiment in macroquad_
918909

919910
[miniquad] by [@fedor_games] is a safe cross-platform rendering library
920911
focused on portability and low-end platforms support.

‎content/posts/newsletter-008/index.md

Copy file name to clipboardExpand all lines: content/posts/newsletter-008/index.md
+3-6Lines changed: 3 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -334,8 +334,7 @@ Some of this month's updates:
334334
### [Veloren][veloren]
335335

336336
![LoD](veloren1.png)
337-
338-
^ _Work on Level of Detail_
337+
_Work on Level of Detail_
339338

340339
[Veloren][veloren] is an open world, open-source voxel RPG
341340
inspired by Dwarf Fortress and Cube World.
@@ -434,8 +433,7 @@ Main updates:
434433
### gfx-rs and wgpu news
435434

436435
![Deeper game](deeper.png)
437-
438-
^ _[deeper] uses wgpu for rendering_
436+
_[deeper] uses wgpu for rendering_
439437

440438
[gfx-hal-0.5](https://github.com/gfx-rs/gfx/) was released!
441439
Improvements done in March:
@@ -519,8 +517,7 @@ Some of this month's updates:
519517
### [Nannou v0.13][nannou-post]
520518

521519
![Daily Sketch 0114 by Mactuitui](nannou.png)
522-
523-
^ _Daily Sketch 0114 by Mactuitui_
520+
_Daily Sketch 0114 by Mactuitui_
524521

525522
[Nannou][nannou] is a creative coding framework that aims to make it easy
526523
for artists to express themselves with simple, fast, reliable code.

‎content/posts/newsletter-009/index.md

Copy file name to clipboardExpand all lines: content/posts/newsletter-009/index.md
+7-14Lines changed: 7 additions & 14 deletions
Original file line numberDiff line numberDiff line change
@@ -247,8 +247,7 @@ Follow [@seratonik] on Twitter for updates.
247247
### [Akigi][akigi]
248248

249249
![shadows demo](akigi-shadows.jpeg)
250-
251-
^ _new shadows_
250+
_new shadows_
252251

253252
> [Akigi][akigi] is a multiplayer online world where humans
254253
> aren't the only intelligent animals.
@@ -480,8 +479,7 @@ Here's a roundup of some of them:
480479
### [Veloren][veloren]
481480

482481
![Buildings](veloren1.png)
483-
484-
^ _Early procedural building generation_
482+
_Early procedural building generation_
485483

486484
[Veloren][veloren] is an open world, open-source voxel RPG
487485
inspired by Dwarf Fortress and Cube World.
@@ -519,8 +517,7 @@ Here is the April changelog:
519517
```
520518

521519
![Hanging out](veloren2.png)
522-
523-
^ _Early procedural building generation_
520+
_Early procedural building generation_
524521

525522
You can read more about some specific topics from April:
526523

@@ -635,8 +632,7 @@ explaining why they've chosen Rust for their project's backend.
635632
### [Symmetric Matrices & Triangle Numbers][matrices-post]
636633

637634
![an example of a multi-layered game level](rhea-player-orb.jpeg)
638-
639-
^ _The pink orb should not collide with the player,
635+
_The pink orb should not collide with the player,
640636
but it should collide with the ground._
641637

642638
[Anthropic Studios][anthropic] has [shared a post][matrices-post]
@@ -742,8 +738,7 @@ and additional information about contributing are available on the [github repos
742738
### `gfx-rs` and `wgpu` News
743739

744740
![hectic screenshot: graveyard and vampires](hectic.png)
745-
746-
^ _[hectic-rs] - Rust/wgpu/specs re-write of hectic by [@expenses]_
741+
_[hectic-rs] - Rust/wgpu/specs re-write of hectic by [@expenses]_
747742

748743
wgpu-0.5 release happened! See the [changelog][wgpu-0-5].
749744
It's based on `gfx-hal-0.5` (which was covered in the [March newsletter][gfx-march]),
@@ -888,8 +883,7 @@ in an eternally sprawling office complex.
888883
### [miniquad]
889884

890885
![miniquad logo](miniquad_logo.png)
891-
892-
^ _`miniquad` project got a logo_
886+
_`miniquad` project got a logo_
893887

894888
[miniquad] is a safe and cross-platform rendering library
895889
focused on portability and low-end platforms support.
@@ -1130,8 +1124,7 @@ and highlight events from the past. -->
11301124
Just an interesting Rust gamedev link from the past. :)
11311125

11321126
![example](valora-example.jpeg)
1133-
1134-
^ _"dead end" by turnage, 2019_
1127+
_"dead end" by turnage, 2019_
11351128

11361129
A few months ago a generative art library ["valora"][valora-src]
11371130
was released by [@turnage].

‎content/posts/newsletter-010/index.md

Copy file name to clipboardExpand all lines: content/posts/newsletter-010/index.md
+8-16Lines changed: 8 additions & 16 deletions
Original file line numberDiff line numberDiff line change
@@ -64,8 +64,7 @@ If needed, a section can be split into subsections with a "------" delimiter.
6464
### [Veloren][veloren]
6565

6666
![Buildings](veloren1.png)
67-
68-
^ _The new repo banner_
67+
_The new repo banner_
6968

7069
[Veloren][veloren] is an open world, open-source voxel RPG inspired by Dwarf
7170
Fortress and Cube World.
@@ -80,8 +79,7 @@ account][veloren-opencollective], and you can donate towards our infrastructure
8079
costs. GamingOnLinux [wrote an article][gamingonlinux] on Veloren's development.
8180

8281
[![0.6 release trailer](veloren_trailer.gif)](https://www.youtube.com/watch?v=kjDFVgWYMd4)
83-
84-
^ _0.6 release trailer. Click for the full video!_
82+
_0.6 release trailer. Click for the full video!_
8583

8684
Here is the May changelog:
8785

@@ -115,8 +113,7 @@ of 0.7, and what they wanted to achieve:
115113
> interact with the game UI to do this.
116114
117115
![Welcome to Veloren](veloren2.png)
118-
119-
^ _Welcome to Veloren! From the 0.6 release party_
116+
_Welcome to Veloren! From the 0.6 release party_
120117

121118
You can read more about some specific topics from May:
122119

@@ -216,8 +213,7 @@ Some of the updates:
216213
### [Sandbox]
217214

218215
[![Sandbox gameplay demo](sandbox.jpeg)](https://streamable.com/0bhbol#)
219-
220-
^ _click to see a gameplay demo_
216+
_click to see a gameplay demo_
221217

222218
[Sandbox] is a falling sand game by JMS55 that provides a variety of fun
223219
particle types to place, and then you get to watch the resulting interactions!
@@ -324,8 +320,7 @@ Follow [@seratonik] on Twitter for updates.
324320
### [Crate Before Attack][cratebeforeattack-site]
325321

326322
[![screenshot: decision tree and goal distance map in the background](crate_before_attack.png)][cratebeforeattack-site]
327-
328-
^ _Decision tree and goal distance map in the background_
323+
_Decision tree and goal distance map in the background_
329324

330325
[Crate Before Attack][cratebeforeattack-site] by [koalefant (@CrateAttack)][@CrateAttack]
331326
is a realtime/turn-based multiplayer game where frogs combat their friends
@@ -391,8 +386,7 @@ the first time. Be sure to check out the [Github repo][digescape-github].
391386
### [Akigi][akigi]
392387

393388
![cat model](akigi1.png)
394-
395-
^ _Completed cat model with rigging_
389+
_Completed cat model with rigging_
396390

397391
> [Akigi][akigi] is a magical multiplayer online world where humans aren't the
398392
> only intelligent animals. Akigi is a solo project, and the developer hopes to
@@ -426,8 +420,7 @@ Full devlogs:
426420
### Nox Futura: Rust Edition
427421

428422
![worldgen menu](nox-f.png)
429-
430-
^ _Worldgen menu_
423+
_Worldgen menu_
431424

432425
[Herbert Wolverson][thebracket]
433426
(the author of [bracket-lib] and [the Rust Roguelike Tutorial][rl-book])
@@ -646,8 +639,7 @@ _Discussions:
646639
### NodeFX
647640

648641
[![NodeFX](nodefx.png)][NodeFXTweet]
649-
650-
^ _Click the image to see the animated version_
642+
_Click the image to see the animated version_
651643

652644
Project "NodeFX" by [Christian Vallentin (@MrVallentin)][@MrVallentin]
653645
is an unnamed node-based tool for creating GLSL shaders in real-time,

0 commit comments

Comments
0 (0)
Morty Proxy This is a proxified and sanitized view of the page, visit original site.