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Commit eb51f25

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aeplayozkriff
andauthored
N14: Citybound (rust-gamedev#294)
* Newsletter 14: Citybound * Add image for citybound * N14: Citybound: Optimize img & fmt tweak Co-authored-by: Andrey Lesnikov <ozkriff@gmail.com>
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‎content/posts/newsletter-014/index.md

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@@ -85,6 +85,19 @@ Some of this month's updates:
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[mkirk]: https://github.com/michaelkirk
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[NoSuchThingAsRandom]: https://github.com/NoSuchThingAsRandom/
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### [Citybound]
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![Live editing of procedural architecture rules](citybound.png)
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[Citybound] is a city simulation and city building game. This month,
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[Anselm Eickhoff] published [a small demo] of his domain specific language
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for procedural architecture, which is interpreted by Rust and now supports
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hot-code reload of building rules in the running game.
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[Citybound]: https://aeplay.org/citybound
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[Anselm Eickhoff]: https://twitter.com/ae_play
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[a small demo]: https://reddit.com/r/Citybound/comments/j2xg2s/sneak_peek_custom_procedural_architecture
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### [Mimas]
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![Mimas screenshot](mimas.png)

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