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Commit e362ee0

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msiglreithozkriff
andauthored
Newsletter 12: grr and ash-window (rust-gamedev#207)
* Newsletter 12: grr and ash-window * Newsletter 12: grr&ash-window: Style tweaks Co-authored-by: Andrey Lesnikov <ozkriff@gmail.com>
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‎content/posts/newsletter-012/index.md

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@@ -388,6 +388,34 @@ Their additional [July updates][mun-july] include:
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[rustacean-mun]: https://rustacean-station.org/episode/020-mun
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[Make It or Break It content]: https://github.com/mun-lang/mun/issues/220
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### ash(-window)
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[`ash-window`], an interoperability library for [`ash`] and [`raw-window-handle`],
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is now part of the `ash` repository and will be updated more closely
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with new `ash` releases.
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[`ash-window`]: https://crates.io/crates/ash-window
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[`ash`]: https://crates.io/crates/ash
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[`raw-window-handle`]: https://crates.io/crates/raw-window-handle
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### grr 0.8
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[`grr`](https://github.com/msiglreith/grr) is a modern OpenGL 4.5+ wrapper.
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It provides a cleaned up API built around Vulkan's naming scheme.
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The latest release further pushes the crate towards
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full compatibility with the core features.
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Most notable changes:
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- Added support for a bunch of Formats
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- Extended transfer operations (Attachment <-> Host <-> Buffer <-> Image)
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- Raw context access
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- Shader & Pipeline log control
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- Device submission control
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Special thanks to [@masonium](https://github.com/masonium)
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for contributing a lot of these features and fixes!
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### [miniquad]
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![miniquad ios](miniquad_ios.jpg)

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