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Commit b7e8430

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Newsletter 13: Add blitz-path (rust-gamedev#236)
* Add blitz-path august content * Update content/posts/newsletter-013/index.md Following 17cupsofcoffee's suggestion. Co-authored-by: Joe Clay <27cupsofcoffee@gmail.com> * Update content/posts/newsletter-013/index.md Co-authored-by: Joe Clay <27cupsofcoffee@gmail.com> * Update content/posts/newsletter-013/index.md Co-authored-by: Joe Clay <27cupsofcoffee@gmail.com> Co-authored-by: Joe Clay <27cupsofcoffee@gmail.com>
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## Library & Tooling Updates
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### [blitz-path](https://github.com/BezPowell/blitz-path)
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[blitz-path](https://github.com/BezPowell/blitz-path) is a new crate providing
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an implementation of the [JPS](https://en.wikipedia.org/wiki/Jump_point_search)
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pathfinding algorithm.
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JPS is an optimization of the A* search algorithm for uniform-cost grids, which
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are common in games. While fully functional, the code is still in an early
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state and any suggestions for improvements - especially on how best to
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integrate it with the existing ecosystem - are greatly appreciated.
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## Popular Workgroup Issues in Github
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## Meeting Minutes

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