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Commit 1fc816b

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gridbugs17cupsofcoffeeozkriff
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Newsletter 13: Add "Chargrid Roguelike Tutorial 2020" (rust-gamedev#240)
* Add "Chargrid Roguelike Tutorial 2020" section for newsletter 13 * Remove unnecessary pair of brackets Co-authored-by: Joe Clay <27cupsofcoffee@gmail.com> * Newsletter 13: Chargrid Tut 2020: Style tweak Co-authored-by: Joe Clay <27cupsofcoffee@gmail.com> Co-authored-by: Andrey Lesnikóv <ozkriff@gmail.com>
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‎content/posts/newsletter-013/index.md

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@@ -102,6 +102,26 @@ work with graphics in Rust using [SDL2][sdl2] library.
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[@bugzmanov]: https://twitter.com/bugzmanov
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[sdl2]:https://www.libsdl.org/
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### [Chargrid Roguelike Tutorial 2020][chargrid-roguelike-tutorial-2020]
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![Chargrid Roguelike Tutorial 2020](chargrid-roguelike-tutorial-2020.png)
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[Chargrid][chargrid] by [@stevebob] is a collection of crates for building
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applications with text UIs that run in terminals, graphical windows, and web
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pages. It was made specifically with roguelike development in mind, though is
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general-purpose enough to be used for other applications.
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[Chargrid Roguelike Tutorial 2020][chargrid-roguelike-tutorial-2020]
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is a tutorial series about making a traditional roguelike from scratch
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using chargrid for rendering and input handling. Reference code is available in
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[this git repo][chargrid-roguelike-tutorial-2020-reference-code]
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organized with one branch for each subsection.
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[chargrid-roguelike-tutorial-2020]: https://gridbugs.org/roguelike-tutorial-2020/
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[chargrid-roguelike-tutorial-2020-reference-code]: https://github.com/stevebob/chargrid-roguelike-tutorial-2020
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[chargrid]: https://github.com/stevebob/chargrid/
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[@stevebob]: https://github.com/stevebob
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## Library & Tooling Updates
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### [hexasphere] v1.0

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