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Commit ee833db

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N34: Bevy Material Videos (rust-gamedev#1037)
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‎content/news/034/index.md

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## Learning Material Updates
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### [Intro to Material/Shaders in Bevy][bevy-materials-playlist]
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![Bevy Materials video series thumbnail](bevy-material-series.png)
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[Matthew Bryant][matthew-bryant-youtube] has created
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[a series about Bevy's Material abstraction][bevy-materials-playlist],
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showing how to use custom WGSL shaders in Bevy.
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The series walks through the documention to understand why steps are done in
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order to build a clear theoretical understanding of Bevy's high level abstractions.
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- The first of the three videos covers the bare minimum needed
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to render a material;
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- the second introduces bind groups to use textures and generic data in
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the shader;
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- and the final video ties into Bevy's ECS to copy game data onto the
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graphics card every frame.
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He will be releasing videos about UI in Bevy and Rapier physics next month.
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[bevy-materials-playlist]: https://youtube.com/playlist?list=PLT_D88-MTFOMNRPAC-62Hz096aIjT4Noy
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[matthew-bryant-youtube]: https://youtube.com/channel/UC7v3YEDa603x_84PgCPytzA
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## Tooling Updates
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### [Bloom3D][bloom3d]

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