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Commit c3032ec

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N35: Graphite (rust-gamedev#1091)
Co-authored-by: Joe Clay <27cupsofcoffee@gmail.com>
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‎content/news/034/index.md

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@@ -675,15 +675,15 @@ completely non-destructive editing experience.
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technical debt cleanup, documentation, and bug fixes around the frontend. That
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continues with the Rust backend next month.
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- A Radiant Gradient: The Gradient tool now supports radial styles in
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- A radiant gradient: The Gradient tool now supports radial styles in
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addition to linear.
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- New blog post: [Learn about the plans][graphite-blog-post] for
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distributed computing across many CPUs and GPUs with Graphene, the Rust-based
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node graph engine and renderer that will power Graphite.
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Open the [Graphite editor][graphite-live-demo] in your browser to give it a try
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and share your creations with `#MadeWithGraphite` on Twitter.
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and share your creations with #MadeWithGraphite on Twitter.
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[graphite-website]: https://graphite.rs
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[graphite-repo]: https://github.com/GraphiteEditor/Graphite

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‎content/news/035/index.md

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@@ -533,6 +533,38 @@ _Discussion: [/r/rust](https://reddit.com/r/rust/comments/vj40qq/noumenal_my_3d_
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[noumenal-appstore]: https://apps.apple.com/us/app/noumenal/id1584884105
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[hackerfoo-website]: https://hackerfoo.com
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### [Graphite][graphite-website]
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![Graphite](graphite.png)
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Graphite ([website][graphite-website], [GitHub][graphite-repo],
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[Discord][graphite-discord], [Twitter][graphite-twitter]) is a free,
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in-development raster and vector 2D graphics editor. It will be powered by a
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node graph compositing engine that supercharges your layer stack, providing a
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completely non-destructive editing experience.
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June's [sprint 16][graphite-sprint] focused mainly on bug fixes and big
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under-the-hood changes:
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- Ahead of the curve: A long-awaited refactor replaces the underlying
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Bézier curve data structure in alignment with requirements for Pen tool
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improvements and the upcoming node system.
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- Sending mixed messages: The internal messaging system was upgraded to
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sequence the message processing in a more predictable stack-based order. A new
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subscription-based event broadcaster was integrated as well.
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- Back on the menu: The application menu bar content definitions were moved
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from the JS frontend to a permanent home in the Rust backend.
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Open the [Graphite editor][graphite-live-demo] in your browser to give it a try
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and share your creations with #MadeWithGraphite on Twitter.
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[graphite-website]: https://graphite.rs
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[graphite-repo]: https://github.com/GraphiteEditor/Graphite
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[graphite-discord]: https://discord.graphite.rs
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[graphite-twitter]: https://twitter.com/GraphiteEditor
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[graphite-sprint]: https://github.com/GraphiteEditor/Graphite/milestone/16
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[graphite-live-demo]: https://editor.graphite.rs
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## Library Updates
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### [psf2]
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- [Bevy's "good first issue" issues][bevy-issues].
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[awgy]: https://github.com/rust-gamedev/arewegameyet#contribute
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[graphite-contribute]: https://github.com/GraphiteEditor/Graphite/issues/202
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[graphite-contribute]: https://graphite.rs/contribute
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[winit-issues]: https://github.com/rust-windowing/winit/issues?q=is%3Aopen+is%3Aissue+label%3A%22difficulty%3A+easy%22
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[backroll-rs]: https://github.com/HouraiTeahouse/backroll-rs/issues
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[embark.rs]: https://embark.rs

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