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Commit 75ed58e

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Pedro Henrique17cupsofcoffee
Pedro Henrique
andauthored
N35: ezinput (rust-gamedev#1071)
Co-authored-by: Joe Clay <27cupsofcoffee@gmail.com>
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‎content/news/035/index.md

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@@ -162,6 +162,21 @@ variable-width, anti-aliased, or shaped text.
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[psf2]: https://github.com/Ralith/psf2
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[psf2-format]: https://www.win.tue.nl/~aeb/linux/kbd/font-formats-1.html
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### [ezinput]
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[ezinput] by [@eexsty][ezinput_creator] is a powerful input-agnostic library,
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targeting complete support for axis and button handling in the Bevy game
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engine.
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EZInput strives to be simple as possible using the nifty ECS features that Bevy
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offers, while still being powerful and flexible without using any unsafe code.
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This and the previous 0.3.* releases were targeted for performance and
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ergonomics improvements, including a new declarative macro to allow for
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cleaner and smaller code.
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[ezinput]: https://crates.io/crates/ezinput/versions
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[ezinput_creator]: https://github.com/eexsty
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## Popular Workgroup Issues in Github
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<!-- Up to 10 links to interesting issues -->

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