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drowlerd/README.md

Hello 👋! My name is Roberto García. I am a passionate software engineer keen on data topics! 📊

streak graph


Snake animation


Data Engineering

python logo numpy logo pandas logo quarto logo plotly logo

docker logo amazonwebservices logo rabbitmq logo postgresql logo

vscode logo pycharm logo

Game development

javascript logo csharp logo unity logo

rider logo

✅ Success Stories & Case Studies ✅

Real-Time Data Backend Development

Developed and deployed a full data backend in PostgreSQL, Docker and .NET for live playtesting, enabling real-time player analytics and design insights.


Automated Data Pipelines & KPIs

Built automated data pipelines and dashboards using Python, Quarto and Plotly to deliver actionable KPIs to enhance data-driven decission making.


Machine Learning for Gameplay Balance

Applied machine learning and A/B testing to improve gameplay balance and player engagement through data-driven iteration.


Unity Architecture Design

Designed Unity C# architecture applying SOLID principles, design patterns, Dependency Injection and Scriptable Object Architecture Pattern, achieving scalable and maintainable systems.


AWS Cross-Platform Backend

Created an AWS-integrated backend (Cognito + IAM + DynamoDB) for seamless cross-platform features between PC and mobile. Check architecture diagram.


Gamescom 2023 Showcase

Showcased a playable demo at Gamescom 2023 as lead Unity developer for Bliss Pictures.


📊

Data Science & Product Guidance

Combined data science and gameplay analytics to guide product decisions, supporting the launch of a successful Patreon campaign.

Currently working on

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  1. Master-Thesis-Roberto-Garcia Master-Thesis-Roberto-Garcia Public

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