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7 Texture
dreamness edited this page Mar 26, 2025
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1 revision
m_2 = Ra3Map.load_map('m_2')
# All texture types are stored in TextureEnum. Please look for them as needed.
# set a area's texture
for x in range(70, 90):
for y in range(20, 90):
m_2.set_tile_texture(x, y, TextureEnum.BB_Pavement02)
# get a position's texture
print(m_2.get_tile_texture(100, 150))
m_2.save()