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Commit 3d9d21d

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N39: ThousandthStar's devlog (rust-gamedev#1193)
Co-authored-by: Joe Clay <27cupsofcoffee@gmail.com>
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‎content/news/039/index.md

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@@ -194,6 +194,36 @@ A more detailed update summary is available [here][de-newsletter].
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[Bevy]: https://bevyengine.org/
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[de-newsletter]: https://mgn.cz/blog/de01/
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### [Turn-based strategy game (ThousandthStar's devlog)]
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![Skeleton](skeleton.png)
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[ThousandthStar] ([Github](https://github.com/ThousandthStar/multiplayer_game))
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is creating a simple turn-based strategy game using the Bevy game engine. It's a
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small side project he's been building in his spare time.
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The game aims to be a cross between Chess and the game [Clash Mini](https://clash.com).
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Players move their troops around the board and try to get them to their opponent's
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side. The game is far from playable, but here is some of the progress that has
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been done:
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- Server and client troop information exchange through packets.
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- Threads to allow for multiple games to run at the same time.
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- Tile selection appears when troops are clicked.
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More features are currently under development:
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- Troop movement.
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- Troop attacks.
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The game uses an extremely simple 8x pixel art style. The palette is
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[Paper Pixels](https://lospec.com/palette-list/paper-pixels) with some extra colors.
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_Discussions: [/r/rust_gamedev](https://www.reddit.com/r/rust_gamedev/comments/ylksma/discussion_thread_for_thousandthstars_multiplayer)_
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[ThousandthStar]: https://github.com/ThousandthStar
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[Turn-based strategy game (ThousandthStar's devlog)]: https://dev.to/thousandthstar-start-of-the-game-development-blog-series-p42
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## Engine Updates
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### [Fyrox]

‎content/news/039/skeleton.png

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