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Commit ea2c11f

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N37: Gamercade (rust-gamedev#1145)
Co-authored-by: Joe Clay <27cupsofcoffee@gmail.com>
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@@ -216,6 +216,42 @@ or browse through the [open issues][runty8-open-issues].
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[pico8-site]: https://www.lexaloffle.com/pico-8.php
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[runty8-logo]: https://user-images.githubusercontent.com/15112080/188467323-037617cf-7dbc-4988-bbd7-fbafd1524455.png
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### [Gamercade]
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![Gamercade preview](gamercade.gif)
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_Preview of the Audio Editor in Action_
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[Gamercade] ([Discord][Gamercade-Discord], [Github][Gamercade-Github])
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by @RobDavenport is a WASM-powered fantasy console focused
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on building multiplayer neo-retro games.
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Gamercade is preparing for their first alpha release! This includes all the
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core features needed for a fantasy console and game library: input, graphics,
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and audio. It also has networked multiplayer, and an editor.
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They implemented the in-game sound engine from scratch. They also improved the
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editor to allow creation of instruments and tracks. It synthesizes sounds at
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runtime, and produces something like an 80s synth, a 90s SoundBlaster, and a
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touch of SNES. Songs and Sfx are built using a tracker interface.
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[This video][Gamercade-Video] shows a small sample of what it is capable of.
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"Wavetables" are great for classic sounds like 8-bit chiptunes or even more
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complicated sounds. "FM Synth" is a 4-op FM synthesizer. Masters of this
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technique can produce a huge variety of instruments, effects, and other
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otherwordly things. "Sampler" rounds out the rest of the system, providing
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pre-recorded sample playback. Samples can be pitched and played as the desired
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note.
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Come hang out and chat on [Discord][Gamercade-Discord], where the developers
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interact with members and post updates daily. The project is
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[open source][Gamercade-Github] and looking for contributors, suggestions,
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as well as awesome game demos.
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[Gamercade]: https://gamercade.io
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[Gamercade-Discord]: https://discord.gg/Qafv2Fpt5j
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[Gamercade-Github]: https://github.com/gamercade-io/gamercade_console
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[Gamercade-Video]: https://www.youtube.com/watch?v=cRsOvefap_U
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## Learning Material Updates
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## Tooling Updates

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