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N44: Graphite (rust-gamedev#1344)
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‎content/news/044/index.md

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@@ -643,6 +643,41 @@ be it with suggestions, bugs or PRs.
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[rerun-discord]: https://discord.gg/npTFxYR9
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[rerun-github]: https://github.com/rerun-io/rerun
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### [Graphite][graphite-website]
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![Vector artwork made in Graphite: Valley of Spires][graphite-artwork]
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_Valley of Spires - Vector art made in Graphite_
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Graphite ([website][graphite-website], [GitHub][graphite-repo],
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[Discord][graphite-discord], [Twitter][graphite-twitter]) is a free,
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in-development raster and vector 2D graphics editor based around a Rust-powered
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node graph compositing engine.
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March's [sprint 24][graphite-sprint-24] brings forth:
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- Vector nodes: A major refactor moves vector shape layers into the node graph.
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Now the _shape_, _transform_, _fill_, and _stroke_ are all set via nodes in
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the graph. Text is the final remaining holdout and will be node-ified next,
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letting the node graph act as the universal layer type.
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As always, new contributors are kindly invited to
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[get involved][graphite-contribute] and take on
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[approachable issues][graphite-approachable-issues] with help from the
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project's friendly and supportive developer community on Discord.
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[Open Graphite][graphite-editor] in your browser and start creating! Share your
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designs with #MadeWithGraphite on Twitter.
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[graphite-artwork]: graphite-artwork-valley-of-spires.png
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[graphite-website]: https://graphite.rs
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[graphite-repo]: https://github.com/GraphiteEditor/Graphite
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[graphite-discord]: https://discord.graphite.rs
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[graphite-twitter]: https://twitter.com/GraphiteEditor
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[graphite-sprint-24]: https://github.com/GraphiteEditor/Graphite/milestone/24
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[graphite-contribute]: https://graphite.rs/contribute
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[graphite-approachable-issues]: https://github.com/GraphiteEditor/Graphite/labels/Good%20First%20Issue
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[graphite-editor]: https://editor.graphite.rs
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## Library Updates
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### [`bevy_text_mode`]

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