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Commit 7b17bd9

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N21: Theta Wave (rust-gamedev#612)
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‎content/news/021/index.md

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@@ -311,6 +311,26 @@ _Discussions:
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[Utopixel]: https://utopixel.games
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[itch.io]: https://utopixel.itch.io/outer-wonders
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### [Theta Wave]
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[![Enemy Formations](theta-wave.gif)][Theta Wave]
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_Mobs may now be spawned in predefined formations_
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[Theta Wave] is an open-source space shooter game by developers [@micah_tigley] and
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[@carlosupina]. It is one of the showcase games for the [Amethyst Engine]. In
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the past month, the ["Formations"] update was released which organized how mobs
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are spawned in different phases of the level.
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They are now working on the ["Loot"] update which will enhance how loot drops
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are rolled, spawned, and how their effects are applied to the game.
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[Theta Wave]: https://github.com/amethyst/theta-wave
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[@micah_tigley]: https://twitter.com/micah_tigley
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[@carlosupina]: https://twitter.com/carlosupina
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[Amethyst Engine]: https://amethyst.rs/
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["Formations"]: https://github.com/amethyst/theta-wave/releases/tag/v0.1.5
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["Loot"]: https://github.com/amethyst/theta-wave/projects/4
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## Engine Updates
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### [macroquad]

‎content/news/021/theta-wave.gif

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