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content/news/021/index.md
@@ -383,9 +383,10 @@ In April, the team implemented more validation on both the host and the shader
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sides. [Naga]'s coverage of SPIR-V and MSL features is also greately improved.
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On the infrastructure side, [wgpu] integrated [profiling] and got the first
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-[naga performance] numbers, which looked promising.
+[naga performance][naga perf numbers] numbers, which looked promising.
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[wgpu]: https://github.com/gfx-rs/wgpu
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+[webgpu]: https://gpuweb.github.io/gpuweb/
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[naga]: https://github.com/gfx-rs/naga
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[profiling]: https://github.com/aclysma/profiling
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[gfx-release-blog]: https://gfx-rs.github.io/2021/04/30/release-0.8.html
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