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Commit 2747d8b

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N21: Videos by TanTan and camsjams (rust-gamedev#629)
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‎content/news/021/bevy-shoot-video.jpg

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‎content/news/021/index.md

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@@ -578,6 +578,41 @@ The author now has a [GitHub Sponsors][jamadazi_ghsponsors], support them!
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[jamadazi_ghsponsors]: https://github.com/sponsors/jamadazi
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[bevy]: https://bevyengine.org
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### [Shooting Gallery Game in Rust and Bevy in 5 Hours][bevy-5h-video]
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[![preview](bevy-shoot-video.jpg)][bevy-5h-video]
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[@camsjams] released [a video][bevy-5h-video] about
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developing a shooting gallery using Bevy
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to demonstrate 2D games with multiple layers of depth.
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Some of the features covered in the video:
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- Basic UI with score and countdown clock.
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- 2D shooting with moving set pieces - clouds, grass, water.
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- Tracking of target hits, each target having their own unique
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movement speed and points.
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- Game over state when clock runs out.
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[The full source is available here][bevy-5h-src].
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[bevy-5h-video]: https://youtube.com/watch?v=T1ZT0EkzvgI
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[@camsjams]: https://twitter.com/camsjams
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[bevy-5h-src]: https://github.com/camsjams/rust-2d-shooting-gallery
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### [Learning OpenGL in 7 days using Rust][tantan-video]
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[![video preview](tantan-preview.jpg)][tantan-video]
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[TanTan] released a [video][tantan-video] about making a water shader,
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loading 3D models, creating a beautiful transition shader
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using glium and macroquad.
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The water & transition shader is open source and can be found
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[here][mq-tantan-toolbox].
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[TanTan]: https://twitter.com/TantanDev
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[tantan-video]: https://youtube.com/watch?v=KEQIWqSq42k
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[mq-tantan-toolbox]: https://github.com/TanTanDev/macroquad_tantan_toolbox
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### [Rust Linz: Learning Rust with Game Development][rust-linz]
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[![Rust Linz talk screenshot](rust-linz.png)][rust-linz]

‎content/news/021/tantan-preview.jpg

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