Skip to content

Navigation Menu

Sign in
Appearance settings

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Appearance settings

Latest commit

 

History

History
History
60 lines (48 loc) · 1.07 KB

File metadata and controls

60 lines (48 loc) · 1.07 KB
Copy raw file
Download raw file
Open symbols panel
Edit and raw actions
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
#include "ServerWebSocket.h"
namespace HttpServer
{
ServerWebSocket::ServerWebSocket(
Socket::Adapter &sock,
const ServerSettings &settings,
ServerControls &controls
) noexcept
: ServerProtocol(sock, settings, controls)
{
}
ServerWebSocket::ServerWebSocket(const ServerProtocol &prot) noexcept
: ServerProtocol(prot)
{
}
bool ServerWebSocket::sendHeaders(
const Http::StatusCode status,
std::vector<std::pair<std::string, std::string> > &headers,
const std::chrono::milliseconds &timeout,
const bool endStream
) const {
return false;
}
long ServerWebSocket::sendData(
const void *src,
size_t size,
const std::chrono::milliseconds &timeout,
DataTransfer *dt
) const {
return 0;
}
bool ServerWebSocket::packRequestParameters(
std::vector<char> &buf,
const struct Request &rp,
const std::string &rootDir
) const {
return false;
}
void ServerWebSocket::unpackResponseParameters(
struct Request &req,
const void *src
) const {
}
ServerProtocol *ServerWebSocket::process() {
return this;
}
void ServerWebSocket::close() {}
}
Morty Proxy This is a proxified and sanitized view of the page, visit original site.