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Java implementation of the 2048 game, featuring intuitive tile movement and merging on a 4x4 grid. Built with Java Swing and AWT to deliver a responsive, visually appealing UI. Leveraging custom painting and the Java Collections Framework, this project enhances game performance with improved rendering speed and input response time.

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TheDeepDelve/2048-Game

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– 2048 Game developed in Java with tile movement and merging on a 4x4 grid, utilized Java Swing and AWT for a responsive UI and custom painting to enhance game rendering speed by 15%.

– Managed tile images with Java Collections Framework, ensuring efficient handling and reducing input response time to less than 50 ms.

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Java implementation of the 2048 game, featuring intuitive tile movement and merging on a 4x4 grid. Built with Java Swing and AWT to deliver a responsive, visually appealing UI. Leveraging custom painting and the Java Collections Framework, this project enhances game performance with improved rendering speed and input response time.

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