If it can be made with C#, it will be made with C#.
Dual student based in Germany with a strong focus on independent software engineering, full-stack C# architecture, and long-term system design.
While my current dual-study position involves limited software engineering exposure, I actively design and implement complete software ecosystems within my own GitHub organization.
Founder and maintainer of:
A personal GitHub organization dedicated to:
- Full-stack C# ecosystems
- Infrastructure-first architecture
- Custom backend and frontend frameworks
- Long-term maintainable system engineering
- FluxCoreLibrary – The C# Core Library of FluxSystems
- WebSharp – A complete C# HTTP-Server without interpreted scripts for security
- WebSharpBlazorWASMTemplate – FluxSystems.WebSharp + Blazor (WASM)
- FluxForge – FluxForge - A Powerful and Versatile C# Platform Independent Software Framework and Game Engine
- FluxBuildSystem – FluxBuildSystem - A Powerful and Versatile Build and Versioning System for our Software
- C# / .NET
- Custom Web Server (WebSharp) - REST API
- Serial / embedded communication
- Infrastructure on raw Debian Linux and Docker
- Database
- MariaDB
- Entity Framework Core
- Code-first modeling
- Structured domain-driven design
- Native Windows desktop applications (WinForms)
- After Angular mess, Evaluation of Blazor
- maybe moving to own custom made solution
- Windows as mandatory GUI-based operating system
- Linux is used strictly for backend and infrastructure.
- Near Future: Development of a custom UI framework using:
- C#
- Vulkan
- No HTML / CSS / JavaScript dependency
- Windows as GUI-based OperatingSystem
- Linux for backend and infrastructure
- Preferred Linux distribution: Debian - without GUI
- Apple, get out!
Long-term vision:
An OS that is neither Windows nor Unix/Linux based — architected from the ground up around modern C# and managed runtime principles.
- Native UI framework design in C#
- Vulkan rendering pipelines
- Migradoc
A picture of my Wife Firefly from Honkai: Star Rail 💚:


