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Commit 4df2e70

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N46: Escape AI (rust-gamedev#1391)
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‎content/news/046/escape-ai.png

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‎content/news/046/index.md

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@@ -177,6 +177,25 @@ _Discussions: [/r/rust](https://reddit.com/r/rust/comments/13qkcv9/fish_ks)_
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[fish-dis]: https://discord.gg/4smxjcheE5
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[fish-itch]: https://spicylobster.itch.io
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### [Escape Room AI][escape-ai]
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![top-down view on the game world: wallks, traps, enemies, doors, etc](escape-ai.png)
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_AI trying to escape a room_
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[escape-ai] by [@bones-ai] is a Rust-based implementation of a genetic algorithm
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and reinforcement learning simulation.
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Its purpose is to train an AI named Zoe to escape a room it's enclosed in.
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The simulation is built using the Macroquad library.
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The [YouTube video][escape-video] demonstrates 1000 AI bots learning
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how to escape five rooms of increasing difficulty.
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_Discussions: [/r/rust_gamedev](https://reddit.com/r/rust_gamedev/comments/13dstir/ai_escape)_
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[escape-ai]: https://github.com/bones-ai/rust-escape-ai
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[@bones-ai]: https://twitter.com/BonesaiDev
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[escape-video]: https://youtube.com/watch?v=OeojCLDKaJU
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## Engine Updates
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## Learning Material Updates

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