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Description
If you have killed your leader to enter the quest, much of the flavor text is not consistent with that narrative. as an example, picking up the Longbow of Diana as a Ranger who has killed Orion:
"As you pick up the Longbow of Diana, it seems to glow, and a warmth fills you completely. You realize that its power is what has protected your sisters against their enemies for so long.
You must now return it to Orion without delay -- their lives depend on your speed".
Of course, this is strange both because there are no more lives for you to save, and because your character has expressed a marked disinterest in saving them even if there were. This is only one example, but every role's quest has at least one or two similarly awkward moments. Fixing this would mean a decent amount of work, but it is pretty clearly wrongly executed as it stands.