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Mikepicker/opengl-racing

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OpenGL Racing Game Prototype

screen

Features:

  • Modern rendering pipeline (GLSL)
  • Shadow mapping (with PCF)
  • Custom toon shader
  • Multiple lights
  • Simple rendering engine (OpenGL)
  • Simple physics engine (car-road collision tests)
  • Custom OBJ / MTL importer
  • Built-in tracks editor (serializer included)
  • UI with Nuklear
  • Joysticks integration
  • OpenAL implementation
  • Written in C

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An OpenGL game and simple game engine, written in C99

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