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Michael-F-Bryan/plugins_in_rust

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Plugins in Rust

The code to accompany my Plugins in Rust blog post.

This project explores ways of implementing a plugin architecture in Rust by dynamically loading a library into memory at runtime.

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Licensed under either of

at your option.

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Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.

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Implementing plugins with dynamically loaded libraries and Rust

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Apache-2.0, MIT licenses found

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Apache-2.0
LICENSE-APACHE
MIT
LICENSE-MIT

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