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Masmblr/map-atcs_ds_src

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ATCS DS

GitHub release (latest by date) License

header

Table of Contents

Introduction

ATCS DS is a game level for the open source game Tremulous. To showcase my (mas02) Texture Set, I decided to retexture the famous Advanced Tactical Combat Simulator (by Nicolas "jex" Jansens). This project was an attempt to apply the experience I gained with Arena DS to this map.

Screenshots

Comparison screenshots of the original ATCS and this remake:

Version History

Version Date Status Files
1.0 2017/07/01 beta
1.1 2017/07/29 final
1.15 2025/09/02 refactored (final) map · deps

Setup Source

# Clone with dependencies:
git clone --recurse-submodules https://github.com/Masmblr/map-atcs_ds_src.git

Run one of these scripts to merge the dependencies into the project structure:

# Linux / macOS
chmod +x merge_deps.sh
./merge_deps.sh  
# Windows PowerShell
Set-ExecutionPolicy -Scope Process -ExecutionPolicy Bypass
.\merge_deps.ps1

Copy the contents of src/ into your game base folder: tremulous/base/

Build

If you want to compile the map yourself instead of using the prebuilt .pk3:

  1. Install NetRadiant with the Tremulous game profile.
  2. Open atcs_ds.map from base/maps/.
  3. Use Build -> Build with final settings.

Run

# Linux / macOS
./tremulous-gpp.x86_64 -sv_pure 0 -devmap atcs_ds
# Windows
tremulous-gpp.exe -sv_pure 0 -devmap atcs_ds

Development Tools

Related Resources

Credits & License

A comprehensive list of all files and their respective licenses can be found in the following document: → LICENSE

Acknowledgments

  • id Software for Quake3
  • Dark Legion Development for Tremulous
  • Team Xonotic for NetRadiant
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