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Commit d6bc6f5

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N44: Veloren (rust-gamedev#1350)
Co-authored-by: Joe Clay <27cupsofcoffee@gmail.com>
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‎content/news/044/index.md

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@@ -409,6 +409,29 @@ and and we are searching for graphic designer help.
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[OpenCombat_github]: https://github.com/buxx/OpenCombat
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[OpenCombat_discord]: https://discord.gg/6P2vtFh2Px
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### [Veloren][veloren]
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![Campfire by the lights](veloren.jpg)
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_Campfire by the lights_
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[Veloren][veloren] is an open world, open-source voxel RPG inspired by Dwarf
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Fortress and Cube World.
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In March, culling of underground terrain was added, improving rendering
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speeds. There has been a large influx of player growth, which has been rallying
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the focus on server optimizations. Optimizations for buffs and auras were added,
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specifically around how much network bandwith is being used. A visual guide of
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Veloren was created, which should help onboard new players to the game. It
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covers items such as basic controls, what to do when you start the game, basic
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crafting, and much more. More work has gone into the real-time simulation system
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improvements. It includes behaviour of where birds should fly to, and how
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species repopulation works.
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March's full weekly devlogs: "This Week In Veloren...": [#207][veloren-207].
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[veloren]: https://veloren.net
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[veloren-207]: https://veloren.net/devblog-207
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## Engine Updates
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### hotline

‎content/news/044/veloren.jpg

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