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Original file line number Diff line number Diff line change @@ -328,6 +328,23 @@ youtube][nes-audio-tool-demo-video]. The PDF of the slides from the talk are
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[ writing-nes-programs-in-rust-pdf ] : https://raw.githubusercontent.com/gridbugs/nes-programming-in-rust-sydney-rust-meetup-2023-03-01/main/slides.pdf
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[ nes-audio-tool-demo-video ] : https://www.youtube.com/watch?v=QHoISiWdPXo
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+ ### [ Using the Depth Prepass in Bevy 0.10]
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+
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+ ![ depth prepass in bevy 0.10] ( bevy-depth-prepass.jpg )
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+ _ depth prepass powered intersections between a shield and wall/floor_
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+ [ @chrisbiscardi ] published a [ video] [ Using the Depth Prepass in Bevy 0.10 ] about
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+ using the Depth Prepass texture in Bevy 0.10. The depth prepass, along with the
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+ normal prepass, are new passes in Bevy 0.10 that allow you to access distance
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+ from the camera and normal direction for a particular pixel on the screen. The
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+ textures created by these passes can then be used to power effects in your own
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+ custom shaders.
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+ _ Discussions: [ YouTube] ( https://www.youtube.com/watch?v=3OHaEVHahIg ) , [ Mastodon] ( https://hachyderm.io/@chrisbiscardi/110101000132502075 ) _
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+ [ Using the Depth Prepass in Bevy 0.10 ] : https://www.youtube.com/watch?v=3OHaEVHahIg
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+ [ @chrisbiscardi ] : https://hachyderm.io/@chrisbiscardi
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## Tooling Updates
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### Tiger
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