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OpenTissue is a collection of generic algorithms and data structures for rapid development of interactive modeling and simulation.

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KayUnity/OpenTissue

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OpenTissue

OpenTissue is a collection of generic algorithms and data structures for rapid development of interactive modeling and simulation.

Free for commercial use, open source under the [http://opensource.org/licenses/zlib-license.php ZLib License].

Getting Started/Installing

For Developers

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Programming Guides

Core- Atomic building blocks that are commonly used throughout all OpenTissue components, including data structures and algorithms.

Collision - Methods for detecting collisions between motion-independent objects and creating contact information.

Dynamics - Collection of methods for mathematically modeled simulations and physics-based animations, including rigid, soft, and fluid body dynamics.

Kinematics - Methods for kinematic animations, including inverse kinematics, skinning, and key-framed character animation.

GPU - Collection of general purpose algorithms and methods performed on the GPU (GPGPU).

Utility - Large collection of miscellaneous utilities, mostly for OT-based applications.

Learn More

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  • Learn more about generic programing reading a textbook.
  • Learn about the C++ programming language from a textbook.
  • Learn more about solving problems with C++ by reading a textbook

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OpenTissue is a collection of generic algorithms and data structures for rapid development of interactive modeling and simulation.

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  • C++ 97.9%
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  • C 0.8%
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