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These files, and several snippets of other files, are generated by Dawn (Chromium's WebGPU library):

The C header is mostly the same as the "upstream" webgpu.h, but native-specific elements are not included.

The C++ files are currently Dawn-specific, but included in Emscripten for better compatibility with Dawn: it has roughly the same API as Dawn's copy, but is included here because it is strongly tied to an exact webgpu.h revision.

Dawn additionally autogenerates two "snippets" that are used in Emscripten:

Once that's done, you need to update the auto-generated files with the commands below:

./tools/gen_struct_info.py
./tools/gen_struct_info.py --wasm64
./tools/gen_sig_info.py

Testing

There is a browser.test_webgpu_basic_rendering with minimal WebGPU API testing that can be handy to test manually before making a contribution.

test/runner browser.test_webgpu_basic_rendering

You may need to specify extra browser cmd args to assign the WebGPU supported browser, which is needed if you work on linux where WebGPU is not enabled by default in chrome at present.

test/runner browser.test_webgpu_basic_rendering --browser="google-chrome-unstable --enable-unsafe-webgpu --enable-features=Vulkan,UseSkiaRenderer"

Alternatively you can test your emscripten updates by building the source file, and then serve (e.g. use node http-server) and view in browser to make sure things work fine.

emcc test/webgpu_basic_rendering.cpp -sUSE_WEBGPU -o path/to/index.html
Morty Proxy This is a proxified and sanitized view of the page, visit original site.