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PrimoToon
PrimoToon PublicForked from festivities/PrimoToon
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.
C#
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sprite-glow
sprite-glow PublicForked from elringus/sprite-glow
Sprite glow effect with HDR outline
ShaderLab
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UnityMeshSimplifier
UnityMeshSimplifier PublicForked from Whinarn/UnityMeshSimplifier
Mesh simplification for Unity.
C#
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voiceboxer
voiceboxer PublicForked from fapoli/MoodyLib.GibberishDialogue
A Unity Component which allows funny dialogues with gibberish sounds (Similar to Animal Crossing or Celeste).
C#
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Unity3D-CG-programming
Unity3D-CG-programming PublicForked from przemyslawzaworski/Unity3D-CG-programming
Various shaders.
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