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#include <Relay.h>
#include "RelayConfig.h"
#if RELAY_SAFETY == true
#include <Avail.h>
#endif // RELAY_SAFETY == true
Relay::Relay(uint8_t pin) {
this->_pin = pin;
pinMode(pin, OUTPUT);
digitalWrite(pin, HIGH);
}
Relay &Relay::on(void) {
RELAY_STATE &state = this->_currentState;
#if RELAY_SAFETY == true
uint32_t *safety = &this->_safety;
uint32_t *last = &this->_lastToggle;
if (state != RELAY_ON && Avail::millis(safety, last)) {
*last = millis();
digitalWrite(this->_pin, LOW);
state = RELAY_ON;
}
#else
if (state != RELAY_ON) {
digitalWrite(this->_pin, LOW);
state = RELAY_ON;
}
#endif // RELAY_SAFETY
return *this;
}
Relay &Relay::off(void) {
RELAY_STATE &state = this->_currentState;
#if RELAY_SAFETY == true
uint32_t *safety = &this->_safety;
uint32_t *last = &this->_lastToggle;
if (state != RELAY_OFF && Avail::millis(safety, last)) {
*last = millis();
digitalWrite(this->_pin, HIGH);
state = RELAY_OFF;
}
#else
if (state != RELAY_OFF) {
digitalWrite(this->_pin, HIGH);
state = RELAY_OFF;
}
#endif // RELAY_SAFETY
return *this;
}
Relay &Relay::toggle(void) {
if (*this->getState() == RELAY_OFF) {
return this->on();
} else {
return this->off();
}
}
RELAY_STATE *Relay::getState() {
return &this->_currentState;
}
#if RELAY_SAFETY == true
Relay &Relay::setSafety(uint32_t safety) {
this->_safety = max(safety, 250);
return *this;
}
#endif // RELAY_SAFETY == true
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