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Hearts

A means of simulating Hearts games for competing AI bots

How To Use

  • Write a class that implements the Hearts.AI.IAgent interface
  • Your AgentName should be a constant
  • Edit the Hearts.Console.Settings.cs file to enter your bot into the simulation
  • Select the number of games to be simulated
  • Run

Rules

  • No decompiling or inspecting other peoples' bots / code without their permission
  • No hacking / using accidentally exposed info your bot shouldn't have (yet... we might encourage this when the project is more mature)
  • Try to beat each example bot before examining its code
  • No delegating to other players' bots in a published DLL (it's fine for testing)
  • If you think you might be cheating, ask, as we probably haven't thought of everything
  • If your bot is currently winning, the idea is you switch to improving the core / framework / surrounding ecosystem to give the others a chance to catch-up, and to prevent one person dominating for too long

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A means of simulating Hearts games for competing AI bots

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