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Deneyr/WorldGeneration

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WorldGeneration

procedural world generation (model layer) screenwhotWorld WorldGenerator Generation

An external library manipulating by a pokemon game core to generate chunks of a procedural world, don't manage game logic or rendering, its only purpose is to generate world chunks asynchronously in a given area.

The visual is a very basic rendering used for test purpose : black for sea, red flowers/bush, yellow patches of tall grasses. world world2

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