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For some of my levels I have to use a different AI to match the level area I created and sometimes that AI doesn't have a Trigger Area or even locators to be able to spawn new characters.
Possible solution
Implement a feature in which we can, apart of create AI spawn locators like nowadays, create AI locators and Trigger Areas to allow more freedom to develop new areas and sequential boss fights (for example I'm getting closer to a boss enemy that is on a trigger area and when I enter it, that character decides to go to the next locator which is inside another trigger area).
Issue
For some of my levels I have to use a different AI to match the level area I created and sometimes that AI doesn't have a Trigger Area or even locators to be able to spawn new characters.
Possible solution
Implement a feature in which we can, apart of create AI spawn locators like nowadays, create AI locators and Trigger Areas to allow more freedom to develop new areas and sequential boss fights (for example I'm getting closer to a boss enemy that is on a trigger area and when I enter it, that character decides to go to the next locator which is inside another trigger area).